

The next portion I would like to discuss is the aspect of choosing Good from Evil. In a game like Fable you can select which side you choose from actions you carry out through out the entire game. What Fable doesn't have and what KOTOR does, is making the side you choose effect everything in the game. KOTOR does such a great job with this, you start at the beginning of the game not even knowing who your character is when you wake up in battle aboard a spaceship. From that point on every action you take whether its conversing with an in game character and acting rudely or generously towards them, or killing an in game character when the chance arrises; these choices will in tern effect how the entire rest of the game will play out, even the ending to the game. A few parts that I feel are memorable to this game that was brought about by the

character development and working with stats, and also the Good or Evil side you choose is just the story itself. Everything works really well in this game because it actually makes you feel a connection to the players you deal with and your character yourself, basically a good description of the entire game would be a full on George Lucas movie that you are the main character. This game is filled with twists and turns and it really makes you feel that you are experiencing the motion picture first hand. Overall KOTOR was one of the most memorable games I have ever played, the multiple experiences you can go through in this game is just so awesome, I can always pick up this game and play it through and it never seems to get old. Every time you play it it really feels like you are playing a new game and a new experience, KOTOR was one of the first of its kind and it ended up being a game that would go down in history as one of those games other people try to replicate because of the success.
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